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121. Server issues, take two - in EVE General Discussion [original thread]
/me watches the yoyo.
- by Flaming Candle - at 2007.09.11 21:12:00
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122. Station assets accessable from space - in Player Features and Ideas Discussion [original thread]
Edited by: Flaming Candle on 07/09/2007 19:46:06 Originally by: Valandril And then point of conquering outposts will be [...] If you don't have docking rights, you can't access the storage, just the same access as now.
- by Flaming Candle - at 2007.09.07 19:46:00
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123. Station assets accessable from space - in Player Features and Ideas Discussion [original thread]
There are three or four 'containers' that a station has that are accessable: - items/ships hanger (I believe it is the same container, there is just a display/UI split into the ships & items.) - corporation hanger - corporation deliveries - corpo...
- by Flaming Candle - at 2007.09.07 11:26:00
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124. API functions - in Player Features and Ideas Discussion [original thread]
Originally by: Red Flag If your asking them to EveMail you when your account is running low on time: I like this idea. To which character would the eve-mail go to? what happens when you reycle that character? would you send the mail to t...
- by Flaming Candle - at 2007.09.07 11:12:00
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125. Align to if approach is unavailabe - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Right I have nearly 4,000 "Buddies" in my buddy list. Opening up my "Buddy List" causes Eve to freeze up for several minutes. I asked CCP to delete them all for me, but they ignored me. When I delete one person it c...
- by Flaming Candle - at 2007.09.07 11:09:00
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126. Best and secure way to make money in 0.0 with Hulk? - in EVE General Discussion [original thread]
Originally by: realbadman Use the freighter. Its only 13 jumps. Not so bad really. Always try to use the same route and at the same times every day to improve efficiency. Don't bother with escorts, they will just slow you down. If you lik...
- by Flaming Candle - at 2007.08.28 11:54:00
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127. [Auction] Jump Portal Generator 1 ME:5 (min compression) - in Sell Orders [original thread]
Sorry to put a dampner onto the auction, (and a free bump!) but a recent dev-blog was suggesting that the mineral compression via mods like these is going to get nerfed quite heavily.
- by Flaming Candle - at 2007.08.26 22:25:00
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128. [AUCTION] - Crane - in Sell Orders [original thread]
is it rigged or something?
- by Flaming Candle - at 2007.08.26 22:15:00
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129. [AUCTION] T2 Mining Crystal BPO Blowout! - in Sell Orders [original thread]
3) 1.45b
- by Flaming Candle - at 2007.08.26 22:13:00
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130. Are there published APIs to make my own program to hook into EVE or... - in Test Server Feedback [original thread]
I doubt it, but it's not too hard to work it out for yourself. Naturally, when they change something, you have to do the working-out again, but they don't change that stuff very often because they know that it'll annoy lots of people.
- by Flaming Candle - at 2007.08.26 15:35:00
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131. [AUCTION] T2 Mining Crystal BPO Blowout! - in Sell Orders [original thread]
3) 1.35b
- by Flaming Candle - at 2007.08.25 13:40:00
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132. Are traderuns dead? - in EVE General Discussion [original thread]
Originally by: J'Mkarr Soban See everyone says 'you need to invest alot to get alot back', but I don't think that's true. You're still only making the same percentage back, so it's six and half a dozen. It's just as bad, but people don't n...
- by Flaming Candle - at 2007.08.16 13:30:00
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133. Jump bridge confusion :\ - in Test Server Feedback [original thread]
Originally by: Xeliya Edited by: Xeliya on 21/07/2007 17:43:13 Integer((Ship Mass / 1,000,000,000) * 500 * LY) LY = Light years Distance Calc In other calculations (POS fuel /etc), they seem to use CEILING to make the fuel costs ...
- by Flaming Candle - at 2007.07.31 11:30:00
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134. API keys... - in EVE General Discussion [original thread]
Originally by: Geli Tetro I thought the Limited access API would be useless to the corp, especially the corp management options already track the members to some extent. I am guessing the full api is what the corp wants as it will allow a...
- by Flaming Candle - at 2007.07.23 11:16:00
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135. "It's a Templar..." - in EVE General Discussion [original thread]
Originally by: Rilder ... Actually incorrect, according to the item database Fighters are actually 1 manned ships, there basicy the F14 jet fighters of space.... F14s generally have 2 seats.
- by Flaming Candle - at 2007.06.22 22:07:00
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136. EVE API discussion - in EVE Technology Lab [original thread]
Originally by: gfldex Is it possible to get the data of the flatten map view? If you provide us with data like: SystemID, x, y [(Integer), (float), (float)] it would be fairly easy to provide all map related details in SVG that way. Is...
- by Flaming Candle - at 2007.06.18 16:59:00
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137. Cyno field generators - in Test Server Feedback [original thread]
Cyno generators seem to be broken on the test server: they're too damaged to be put online: even one I bought straight from the market!
- by Flaming Candle - at 2007.05.28 12:04:00
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138. Capital Reps/Boosters - in Test Server Feedback [original thread]
Mechanic (rank 1) level 5 Repair Systems (rank 1) level 5 Hull Upgrades (rank 2) level 5 4 ranks at level 5: 1,024,000 SP TSM (rank 4) level 5 Shield operation (rank 1) level 5 5 ranks at level 5: 1,280,000 SP While shield tankers have more s...
- by Flaming Candle - at 2007.05.01 11:32:00
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139. Using these forums is like wading through wet concrete! - in EVE General Discussion [original thread]
It's you, they're more or less instant for me.
- by Flaming Candle - at 2007.04.28 11:48:00
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140. Ratting in 0.0 with an Assault Frig - in Ships and Modules [original thread]
I use an Enyo: highs: 4x modal ions 1x salvager (only salvage the BS wrecks - but check the rest for nice loot) mids: 1x MWD 1x web - to keep those damn MWD'ing frigs still while I kill them! lows: SAR II energised thermic energised kinetic mag...
- by Flaming Candle - at 2007.04.25 20:05:00
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